Pages: [1] 2 3 4 |
1. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Original Post updated
- by CCP Larrikin - at 2017.06.12 16:39:27
|
2. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Reserved
- by CCP Larrikin - at 2017.06.09 09:58:07
|
3. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
Hi Space Friends, Coming with our release on Tuesday, weGÇÖre significantly reducing the damage output of Fighters. Why: We are making this change because Carriers & Supercarriers are too strong in PvE, specifically anomaly ratting in Nulls...
- by CCP Larrikin - at 2017.06.09 09:58:00
|
4. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
Frostys Virpio wrote: Any comment on the hangar size debate so we can put it to rest? Sure, we're happy with the existing fleet hanger size. Its the same as the Vanquisher.
- by CCP Larrikin - at 2017.03.29 09:57:51
|
5. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
Hi Space Friends, please check the OP, some updates have been made! Update (2017-03-28 1610) Added local repair bonus to Dagon Reduced Corpse bays for all
- by CCP Larrikin - at 2017.03.28 16:12:59
|
6. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
Umino Iruka wrote: So...2 turret hardpoints on the dread and a 25% capital energy turret dmg role bonus.... Oops, thats a typo. its 3 turret hardpoints.
- by CCP Larrikin - at 2017.03.27 15:48:05
|
7. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
Reserved
- by CCP Larrikin - at 2017.03.27 14:54:10
|
8. Sticky:[MAY] Blood Raider Capitals - in Upcoming Feature and Change Feedback Center [original thread]
Hi Space Friends, Blood Raider capitals are coming in the May Release. There will be a Force Auxiliary, a Dreadnought and a Titan. This post won't talk about how to acquire these powerful ships, that will come in latter communcations. Howeve...
- by CCP Larrikin - at 2017.03.27 14:54:03
|
9. Sticky:[March] Balance Tweaks: Fighters, Supercarriers & Burst Proj... - in Upcoming Feature and Change Feedback Center [original thread]
Reserved for Questions & Answers
- by CCP Larrikin - at 2017.02.23 15:29:56
|
10. [March] Balance Tweaks: Focused Warp Scrambling Script - in Upcoming Feature and Change Feedback Center [original thread]
Helsir Qyrdun wrote: As a confirmed HIC and 100mn abuser I can say I like this direction. That said, few questions. Will links continue to not effect range? Correct, Command Bursts will not effect the range of scripted Warp Disrupt Field ...
- by CCP Larrikin - at 2017.02.23 15:20:02
|
11. [March] Balance Tweaks: Focused Warp Scrambling Script - in Upcoming Feature and Change Feedback Center [original thread]
Jay Amazingness wrote: Saeka Tyr wrote: at least let us overheat for range due to the longer cycle time this isn't such a bad idea. Hrm, I kinda like that idea. Maybe :)
- by CCP Larrikin - at 2017.02.23 14:17:10
|
12. [March] Balance Tweaks: Focused Warp Scrambling Script - in Upcoming Feature and Change Feedback Center [original thread]
Reserved
- by CCP Larrikin - at 2017.02.23 13:55:13
|
13. [March] Balance Tweaks: Focused Warp Scrambling Script - in Upcoming Feature and Change Feedback Center [original thread]
Hi m8s, In March, we're releasing a number of balance tweaks and we would love your feedback. WARP DISRUPTION FIELD GENERATORS The current state of Scripted Warp Disruption Field Generators is a little too oppressive, especially to the sma...
- by CCP Larrikin - at 2017.02.23 11:30:31
|
14. Sticky:[March] Balance Tweaks: Fighters, Supercarriers & Burst Proj... - in Upcoming Feature and Change Feedback Center [original thread]
Hi m8s, In March, we're releasing a number of balance tweaks and we would love your feedback. FIGHTERS We'd like to increase the potential counter-play options vs fighters. We're going to do this by increasing their signature radiu...
- by CCP Larrikin - at 2017.02.23 09:48:53
|
15. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
Icarus Narcissus wrote: Will these modules also impact guided bombs from structures? Nope. :) Vivace Naaris wrote: So the distance of two bombs from the launch point will not make a difference? If one is 5km, another 15 or 20km, it could ...
- by CCP Larrikin - at 2016.11.28 11:17:04
|
16. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
VCBee 2fast2furious wrote: Just to confirm, do Defender Missiles 2.0 distinguish between friendly and non-friendly bombs? They do not, they target a random bomb within intercept range. It does not consider friendly or non-friendly bombs. R...
- by CCP Larrikin - at 2016.11.25 18:28:42
|
17. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
Sentient Blade wrote: So in order to guard your fleet effectively, you really need to put these almost directly on top of your existing fleet (which to need them would be something slow and heavy, say battlecruisers or battleships)... But they'...
- by CCP Larrikin - at 2016.11.25 16:23:33
|
18. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
Reserved
- by CCP Larrikin - at 2016.11.25 11:24:18
|
19. Sticky:[December] Defender Missiles - in Upcoming Feature and Change Feedback Center [original thread]
Hi Space Friends, Coming with the December release, we're going to be releasing a feature we talked about at EVE Vegas 2016 . Defender Missile Skill The skill, Defender Missiles , will no longer require Missile Launcher Operation. All alp...
- by CCP Larrikin - at 2016.11.25 11:24:09
|
20. Sticky:[ASCENSION] Jump Range Changes - in Upcoming Feature and Change Feedback Center [original thread]
2nd post updated with common questions & answers!
- by CCP Larrikin - at 2016.10.11 13:09:38
|
Pages: [1] 2 3 4 |
First page | Previous page | Next page | Last page |